AI Insights · Timothy · October 2022
Top 5 Three Kingdoms Games Performance in the Netherlands Q3 2022
An overview of the performance of the top 5 Three Kingdoms games on a unified platform in the Netherlands during Q3 2022, including trends in weekly downloads, revenue, and active users.
In Q3 2022, the top 5 Three Kingdoms games in the Netherlands showcased varied performance metrics across weekly downloads, revenue, and active users on a unified platform. Here’s a detailed look at each game’s performance during this period.
Dynasty Legends 2 from HK TAIHE INTERACTIVE LIMITED experienced fluctuating weekly revenue, peaking at approximately $822 in mid-August. Weekly downloads saw a significant decline from 198 in early July to 0 by mid-September. The number of weekly active users also decreased steadily from 217 at the end of June to 76 by the end of September.
三國志天下布武 by SLGame had a very modest performance in terms of weekly downloads, with numbers gradually increasing from 1 in late June to 8 by the end of September. However, no revenue data was available for this game throughout the quarter.
GuanYu Idle from mobirix showed an upward trend in weekly revenue, starting from $1 in late July and reaching $199 by the end of September. Weekly downloads also saw a gradual increase, peaking at 28 in mid-September before dropping to 0 by the end of the quarter.
Three Kingdoms Last Warlord by ChengDu LongYou Tech had minimal weekly downloads, fluctuating between 1 and 7 throughout the quarter. Revenue data showed minor earnings, peaking at $18 in mid-August, but no active user data was available.
Three Kingdoms: Art of War from ZBJoy Games had inconsistent revenue, with a peak of $94 at the end of June and several weeks of no revenue. Downloads were minimal but showed a slight increase towards the end of the quarter, peaking at 6 in mid-September.
For more detailed insights and data, visit Sensor Tower.